Cerebrum - You will see two grids. One of the grids is already filled with numbers between 1 and 4. The other grid is empty. The idea behind the game is to form an image of the second grid by clicking on squares in the empty grid. There are only a couple of simple rules to follow:
You may only click once in each square ( ie. the square has to be empty ), and doing this will place a 1 in this square. If it has any non-empty neighbours, they will all be incremented by 1, with wraparound after 4 ie. if number > 4 --> number becomes 1.
You can see bonus timer in lower right hand corner of screen. The faster you solve each puzzle, the higher your bonus points.
Game is saved when you leave (quit) so it is possible to continue an old game or to start a new one. Game ends only when you choose to do that. There is no penalty for using undo or skip.
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Requirements:· MIDP 2.0, CLDC 1.1
Supported operating systems:
Java ME, Java Nokia 240x320, Java SE 240x320
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