PSP homebrew developer weltall has released a new build for CWCheat. Now on version 0.2.2, the program has tons of new features since the last build.
Changelog for CWCheat v0.2.2:
* [ALL] Now cwcheat checks if you are using the ms driver patch by dark alex which uses the 3.7x prx on 3.8x/3.9x and disables protections enabled
* in the main menu to avoid the bugs of the original 3.8x/3.9x driver. I suggest installing the 3.7x driver if possible.
* [ALL] really added the polish translation by Bolec. (there was a wrong one in the release before this)
* [ALL] renamed 360folder to ALL as it contains builds for all firmwares except 3.7x
* [PACKAGE] Renamed cwcheat-IRSHELL.prx to cwcheat-LOADER.prx as it's usefull also with other loaders
* [PACKAGE] Added a full cwcheat-LOADER.prx (ex cwcheat-IRSHELL.prx) build. The build available before is in the lite folder, it's called
* cwcheatlite-LOADER.prx and should be used with irshell.
* [POPS] Added a pops prx for loaders (pratically irshell for now as far as i know). It will start in homebrew mode but you can make it
* load the pops game id by pressing the same combination as the one used in the psp game prx for loaders in the cwcheat main menu: L TRIGGER + SELECT
* This new build is called cwcheatpopslite-LOADER.prx and it's in the lite folder.
* [ALL] Now the db downloader resolves by itself the ip adress of the server so if the ip changes some times in the future it will always be able to
* resolve the new ip without an update
* [ALL] various cleanups to the db downloader thanks to insertwittyname for some missing things in the sdk
* [ALL] Added some checks for null in the db downloader
* [ALL] db downloader was ported to 3.x kernel. The 3.x version features also a skippable netconf dialog to choose the wanted access point
* (if you don't need it or have problems with it just cancel it and the old behaviour, connect to first ap configuration, will be applyed)
* [ALL] Added a check in the db download for errors returned by the server and used msgdialogs (3.x build) to show some possible errors
* [ALL] (3.x build) Added a check for a bigger database in the memory stick than in the online database. If this happens the user is asked if he wants
* to overwrite it or not.
* [ALL] fixed some bugs in the db save function
* [ALL] now it's possible to relocate the cpu load/fps in game display to the top left position: put a CPUFPS POS = in the config file and set it as 1
* to enable it
* [ALL] fixed a little bug in the memory dump function which could lead to the first dump being always overwritten when the memory stick was full
* [ALL] now when dumping the ram to the memory stick, even if cwcheat was just started up again, it won't overwrite the dumps starting from 0 but
* will start from the first empty dump slot (note this doesn't affect the dump done by the difference search functions).
* This will be usefull for searching pointers (or more commonly called DMA codes...)
* [ALL] Added an SDK for cwcheat which allows to access some functions which were exported by the plugin for more than one year. It consists of a
* library and an header providing informations on the exported functions.
* [PACKAGE] changed the file structure. now the old MS_ROOT* folders are called INSTALL* to avoid confusion in new users. Plus the plugin prx were moved
* to the cwcheat subfolder of seplugin to increase order and reduce difficulty of manual install. According to these changes the installation
* instructions were changed and now are easier. If you use an old guide keep this changes in mind when following them.
* [ALL] Added a new pc based application pointer searcher built for both linux (tried on ubuntu 7.10) and windows (tried on vista/2003) in gtk+2.0.
* This application will allow estremely easy pointer search: starting with two or more dumps you will be able to do various searches based
* on old results till you iron out the adresses you need. At that point the application can create easily pointer cheat codes for cwcheat:
* 8/16/32bit and normal/inverse offset codes can be generated. It can be found in the PC folder of the package in the linux and windows sub folders.
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