Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  
     

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

     
Search by Device
My Device

  
Search by Category
Business & Profession
Databases
Dictionary & Translator
Entertainment
Finance
Games
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Reading
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Apple iPhone OS
iPad
iPhone
iPod Touch
BlackBerry
Google Android
Java
Linux
Maemo Nokia Internet Tablet
MeeGO
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Wii
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
UIQ
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone
     




 
 
Phoenix Game Engine (Lua) 0.02
Sponsored Links:




Phoenix Game Engine (Lua) 0.02
Version: 1.0

Platforms: PSP, Mobile Gaming


Categories: Programming & Development

Upload date: 23 Sep 11

Developer:

License: Freeware

Downloads: 27
File Size: 4015 Kb
Download Free Phoenix Game Engine (Lua) 0.02 



Rating: 0.0/5 (Total votes: 0)



Sponsored Links:

 

Phoenix Game Engine (Lua) 0.02

 Version 0.02 has been released.

Changelog:
Added pge.exit() to explicitely exit at any time.
Fixed pge.texture.draw() to only allow the correct number of parameters to be passed (reported by #Gianni#).
Added pge.texture.swizzle() to swizzle a texture.
Added pge.texture.unswizzle() to unswizzle a texture.
Added an optional parameter to pge.texture.load() and pge.texture.loadmemory() to specify whether to swizzle the texture on load.
Added pge.texture.pixel() to get or set the color value of a pixel within a texture.
Added an error check to pge.file.read(), returns nil if nothing could be read.
Added an error check to pge.file.readnum(), returns nil if the number could not be read.
Added a return value to pge.file.write(), returns the number of bytes written.
Fixed pge.mp3.loadmemory() which incorrectly checked for two parameters to be passed when it only requires one (reported by TheUnderminer).
Added pge.math.deg() to convert radians to degrees.
Added pge.math.rad() to convert degrees to radians.
Moved the socket functions to pge.net.socket.function() to give a layer of separation.
Moved the socketset functions to pge.net.socketset.functio n() to give a layer of separation.
Added an optional parameter to pge.net.socket.receive(), to specify how many bytes to receive.
Fixed pge.texture.save() to unswizzle the texture before saving, then re-swizzle if needed.

Install:
Copy the 'pgelua' folder to PSP/GAMEXXX/ (or PSP/GAME/ if your kernel is set to 3xx/4xx in the recovery menu).

 
Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
 
Similar Software:

Lib SDK UtilitiesLib SDK Utilities
French homebrew developer dridri85 has released a new build for the application Lib SDK Utilities, bumping in up to version 0
LuaPlayerHM (source code)LuaPlayerHM (source code)
Hey all,I haven't been able to do much psp programing since starting university, so i have decided to release my source for LPHMv3
WoopsiWoopsi
From ant512:This release is the first alpha version
PSPLinkPSPLink
TyRaNiD has once again updated PSPLink
GRRLibGRRLib
Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link
LuaProgLuaProg
French homebrew developer darksidious, known for the utility homebrew application PSP Tools, has announced the release of Luaprog v0
Adventure Game Studio runtime for PSPAdventure Game Studio runtime for PSP
Homebrew developer has updated his port of the Adventure Game Studio (AGS) runtime engine for the PlayStation Portable, a nifty app that allows you to play some good ole' point and click adventure games on your portable handheld
PSP Car Remote Source CodePSP Car Remote Source Code
The Lua source code used for the car shown at CES 2006 which is remote controlled by a PSP
LuaPlayerHMLuaPlayerHM
Homemister has released a new version of LuaPlayerHM, bumping the application up to version 4
Win2DS 0.5Win2DS 0.5
This is the last version of the Win2DS from Sintax that has new WiFi features WEP and DHCP
 

Comments on Phoenix Game Engine (Lua) 0.02:

Comments not found

Name:


Comment:


Enter text from image below:

Turn on images!

 
 

If you noted an error or download link is broken, please, report it via this page or use comments.
 

Please, select device to check if Phoenix Game Engine (Lua) 0.02 supports it
 
 
© Pantich 2009 - 2017 All rights reserved.