Even before the conclusion of the recent 24th Chaos Communication Congress (24C3) event, a lot of homebrew developers have already been trying their hand at breaking the next gen consoles' code and allowing more end users access to its functions.
In particular, the PS3HaX dev team has come up with a useful tool for fellow homebrew developers which help dumps flash files that Sony upgrades and allows them to take a look at the extracted code.
However, the PS3 NAND Dump Extractor only works if you have the Infectus hardware modification installed on your PS3 console. So hopeful homebrew developers out there who can decipher the mind boggling ones and zeroes the program churns out will definitely find this very helpful.
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If you got an error while installing Themes, Software or Games, please, read FAQ.
Prokill Fake PSP Bricker Prokill Fake PSP Bricker
Note from the dev (Killerfeeshy):
PROKILL is an app for the PSP that pretends to install Custom Firmware but goes wrong then pretends to brick your PSP.
PROKILL is coded in LUA and runs in LUA Player Euphoria
Danzeff + OSLib Many homebrew devs have benefited from Danzel's Danzeff OSK, incorporating the virtual keyboard program into their own applications
PSP Toolchain for Win32 (MinPSPW) PSP Toolchain for Win32 (MinPSPW)
JetCube has released a new version of his PSP Software Development Kit, which is called the PSP Toolchain for Win32. As you can probably guess, this is a toolchain designed for coders who use WIndows for making applications and games
WiiBuilder Is a Windows software to use for Wii homebrew development
3D to C 3D to C
Homebrew developer Poison_xtreamlua (creator of the Easy Homebrew Downloader app), dropped by the QJ.NET forums earlier to announce the release of the first version of 3D to C. This application for Linux users will enable you to convert 3D objects into source files for the PSP. For example, you can convert *.obj file to *.c
libwiisprite Wiibrewers Chaosteil, Feesh and Arikado has released a new version of libwiisprite, a handy sprite library for the Nintendo Wii that uses GX as its underlying rendering engine
Velocity Library Velocity Library
Velocity Library, otherwise known as vLib, is a specical library that's meant to aid users in developing their own games. ZettaBlade's just released it for public use, and he's already out and about answering questions for the people.
Without further ado, here's the rather lengthy features list for it
PSPDev for Win32 PSPDev for Win32
Developer, xorloser, created an installable PSPDev environment for Win32. According to the good developer, this was done using the latest toolchain script and pspsdk available at that time.
This contains all you need to start developing for psp on a windows machine, presented in a nice, easy to use, installable format
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