RetroXMB Creator 1.5.4: Supports PSOne ISOs, DOSBox Games - Aldo Vargas has made some huge changes to his RetroArch shortcut creator. It now supports games played on PSOne and DOSBox!
RetroXMB Creator is a relatively new homebrew initiative, but its updates have been pretty constant these days. In case you don't know, this tool is designed to create shortcuts for RetroArch ROMs that launch directly from the XMB. Just like any other homebrew or backup, the icons can be customized with art, backgrounds, and even manuals. As part of this most recent update, PSOne and DOSBox game support has been added. There are also a slew of fixes for NEO GEO titles too! Check out the complete changelog below!
V1.5.3: May 16
Added the option to add/remove additional files to/from the roms folder (e.g. parent roms, bios files (if they need to be in the rom folder (such as NEO GEO), etc.).
Minor bug fix and CFG file validation
V1.5.2: May 14
In Retro XMB Creator 1.5.2 now you have support for PS1 games with multiple discs :)
Additionally, I added the option to copy the selected core to the PKG if the cores (SELF files) are copied to .TEMPLATESUSRDIRcores
Also added a SEGACD template that validates that bios_CD_E.bin, bios_CD_U.bin and bios_CD_J.bin are copied to system folder.
Also fixed the issue NEOGEO showing extra settings when F2 is pressed.
V1.5.1: May 14
For the FBA Core, I added a new template intended specifically for NEOGEO games, which will validate if the neogeo.zip exists in the roms folder.If the neogeo.zip is copied to TEMPLATE/USRDIR/cores/system, the file will be copied to the roms folder automatically. The template "FBA" will not copy the neogeo.zip
Some unnecessary bios files (if found) are now removed from /USRDIR/cores/system
Added .MDF as supported extension for PS1 isos. If a .cue with the same name of the .iso/.img/.bin/.mdf is found, it will be also copied.
Roms/ISOs are now shadow copied to the Work folder when a PKG is being prepared. If the shadow copy fails, a regular copy will be tried. This should speed up the PKG creation, and save some HDD disk space. The PKG will install a regular copy (not a shadow copy).
More clickable items on the GUI:
if the path at the bottom of the window is clicked, a new Explorer window will be opened showing the rom/image.
if the package name display at the top of the window is clicked, a new Explorer window will be opened showing the temporary working folder.
If the Make button is right clicked, a new Explorer window will be opened showing the Packages folder.
If the DOS buttons are right clicked, a new Explorer window will be opened showing the selected file in the folder.
New in version 1.5:
Added support for creation of DOSBOX packages.
New in version(s) 1.4.x:
Added support for PS1 isos
Added support for paste image from clipboard;
Added auto load ICON0/PIC1/PIC2/etc from the rom's folder.
Portable Meditation Engine 02/05 Psilocybeing from our forums has released yet another update to his popular Portable meditation engine homebrew application for the PSP
PSPdizaster WMA Enabler for 2.60 PSP PSPdizaster WMA Enabler for 2.60 PSP
Team PSPdizaster has released a WMA Enabler for 2.60 PSP. This tool is meant for those who wanted to listen to WMA music but don't have internet connection for their PSPs. You will need the eLoader and GTA: LCS to run this tool on your 2.60 PSP of course. Here is a guide on how to use this program:
PSP Lua Pad Source Re_AnimAte has released another application called PSP Lua Pad, which is an app that helps people make standard Lua applications and code of their own
Edison Carter has gone and done it again by releasing a new version of his Cheat Device homebrew application for Grand Theft Auto: Liberty City Stories. This release (The ne you've all been waiting for) adds the ablility to drive on walls with any car! It's pretty simple to use too
LCFW 6.39 ME LCFW 6.39 ME
Homebrew coder neur0n's LCFW 6.39 LME installer for the official firmware 6.39 has been updated.
Fixed a bug in Official Static ELF loading.
Fixed a CPU clock in GAME mode.
Added a patch for 0x80020148 error.
Fixed a UmdMountPatch (beta4
BlinkLED I'm not sure if it's only me or if anyone else even noticed this
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