Motor RTS 25-09-08 After months without touching it, except one or two days, I decided recently to start again from scratch, with more tranquility and trying to do things right from the start.
For now upload what works (this unfinished ... but obviously is a way of trying out many features to be used in the game, but when issues of units already had quite advanced)
He is the editor of maps, load and save, you only have 2 types of ground but it can easily add more (and better: P). but the control of movement of the map, drawn from this, the buttons on the screen, according to load / save already operating and will be the same functions that have to call during the game.
If you want to test, copy the folder "test" to the root of the card (for the moment has to be so, it Cambiare so that it can be anywhere, there is much to do).
They can also try it with the emulator ideas, activating the DLDI of R4 in properties (it is patched for R4), although the emulator does not strip the "save". To work in the emulator, we have to make. Nds to the previous folder (mental note, fix it before the lie more)
Do not fret much with the files, detect errors but do not avoid (libero and a half I go), and I will make that part in the coming days.
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