Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system.
Fixes: - Replaced code in clipping Gadgets : : clipRectToHierarchy () with call to new Rect functions. - PackedFont16 : renderChar () abort Correctly If There is Nothing to render ( Lakedaemon ) . - Bitmap: : getData ( x, y ) no longer Declared inline ( Lakedaemon ) . - Renamed to gunsuh15.bmp and gunsuhche15.bmp gungsuh15.bmp and gungsuhche15.bmp respectively. - It Was Deleted CourierMono have exact duplicate of year Courier . - Converted to PackedFont1 MOST fonts . - Converted to GlyphFont PackedFont16 ( Manually Altered class to force fixed -width ) . - Removed Font and MonoFont classes ( classes PackedFont are faster and more efficient ). - bmp2font upgraded to latest version - no follow Creates Gigantic arrays in PackedFont1 fonts ; Removed support for Font and MonoFont classes.
New Features: - Added getPath () to FileRequester and FileListBox . - Converted Rect struct to class. - Added Gadget : : getRelativeX ( ) and getRelativeY () . - Replaced x, y , width and height of members with a gadget class Rect .
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3D Engine - Nitro Engine V 0.3.0 From AntonioND:Hello!This is a 3D engine, which aim is to make easier the procces of making a 3D game for the DSCharacteristics:-Loader of models and textures from FAT
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PIXELMAN From Sylus101:Sprite Designing/Testing/Creating/Animating On the GO!Just so it's clear and the purpose of the app isn't in question (as I think it might be) this is intended to be a developers helper in designing/modifying sprites, particularly for use with PALib, but since there is a binary export now I'm gathering they could be used with any dev platform (not like there are many others
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