Need software to spoof your system while activating PSN content? This popular new brew by user has some important updates to share!
PSN can be a convenient way to get ahold of of great content, but it does come at the cost of pesky DRM. This tool allows you to activate downloads that have already been decrypted to play on any CFW system. There are plenty of scene options to do this already, but PSNope also allows you to spoof your IDPS and PSID while removing CFW syscalls. Both of these latter options are pretty reasonable precautions for hackers to take to avoid the dreaded Sony banhammer. Full use instructions and FAQs are below!
cleanup boot_history.dat etc.
delete boot_history.dat etc.
beep to indicate successful rif creation
activate PSN content
fake ofw (remove cfw syscalls)
firmware independent i.e. no version specific offsets
Q: I want to activate PSN content. How to get started?
A: 1. create the folders psnopelic on your pen drive
2. put the rap files of the content you want to activate into the "lic" dir
3. plug your pen drive into the rightmost usb port of your ps3 (/dev_usb000)
4. run PSNope
Q: Do i need the "aa" account to make it work?
A: No, you don't.
Q: How can i enable changing my idps?
A: open config.txt, change "spoof_idps=0" to "spoof_idps=1" and set "idps=" to the idps you want to use
Q: Where does it look for config.txt?
A: It looks for config.txt in the following places and uses the first it is able to open:
Q: I spoofed my idps and and activated some content. Why doesn't it work?
A: Because your idps is part of the decryption algo. Please set "use_spoofed_idps" to "1" to fix it.
Q: Whats a ".klic" file?
A: Its a decrypted ".rap" file. PSNope supports these as well.
Q: How can i disable certain System Calls that may be detected?
Q: Will PSNope work on future CFWs?
A: It should work as is, because there are no version specific offsets being used (unlike the others).
Q: Is there any chance my console could get bricked by PSNope?
A: Nope no changes are being made to your console's flash.
Q: Can I use the source code or parts of it in my own projects?
A: Sure, as long as your project is open source.
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If you got an error while installing Themes, Software or Games, please, read FAQ.