Smealum presents us today with v0.5b2 of his Earth Invaders 0: Before the Attack. The game is supposed to be a premise to Smealum's DS homebrew Earth Invaders. If you haven't heard of it, no nedd to worry - the developer says that the gameplay of this PSP homebrew has nothing to do with the DS one. While the DS Earth Invaders was a shoot 'em up, Earth Invaders o is an adventure beat 'em up.
Since we're already on v0.5b2, let me walk you through the history of this seemingly cool game:
0.01: First "playable" version presented. There's almost nothing there can be done here.
0.2: Version released only on IRC; some additions.
0.4: First "true" version; character at last can break the enemies and move itself more quickly.
0.436667819: Addition of the teleportation.
0.436667820: Correction of the organization when the character falls.
0.5a: Load of the maps since external files. Possibility of players being able to create their own map.
0.5b: Small menu of selection of map. Allows having several maps in meme times. 48 max for the moment.
0.5b2: "Securisation" selection of map. Addition of a "true" dead. Correction of various bugs. This version has a true menu and some splash screens plus more!
Here's how you can control the very Goku-looking character:
- UP RIGHT LEFT: To move itself
- UP RIGHT LEFT (2times): Dash
- HIGH: Regenerate his ki (when one is not in flight)
- LOW: To defend itself or transport the enemy (if in a hurry at the right moment) (when one is not in flight)
- Stick: To move itself
- X'S: Jump; Fly
- O: Kick
- / : Fist blow
- Square: Ki blast (energy ball)
- R: uSpeed
- L: Reverse gravity (to walk to the ceiling)
- L+R: Leave
Expect the follong to be featured in future releases of this game:
Level Editeur included in the game
Do text woods for the history
Once all that will be done, add container (to do levels, traps, enemies etc.)
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luaAirForce There have been a lot of studies already about how videogames provide escape from the real world