Homebrew developer andyauff dropped by QJ.NET PSP Development forum recently and released his new creation Making a Legend. Those of you who lurk in our forums should remember that there was a certain thread looking for GFX creators for homebrew games. Well, Making a Legend is that thread's baby.
Anyway, the game is currently on Alpha version. Despite that, it is already packed with a lot of features and andyauff added that more will be included in the next versions. As of now, you can do the following in Making a Legend Alpha version:
* Select an enemy to attack on the grid by moving the selector and pressing X.
* Fight them by shooting bullets at them, decreasing their health from 100 by an increment of 5 at a time.
* You are supposed to get 100 gold when you defeat them, but I am still working that out (you'll get more than that)
* There is a shop where you can buy potions and megapotions, which currently have no use. The shop system does work correctly, though, and your amount of gold is saved automatically so even if you quit to the XMB, you will still have the same amount of gold when you start the game back up.
* There are 6 enemies on the screen, but you can fight them each as many times as you like- they don't go away even if you defeat them *yet*.
* No AI currently, as this is only an alpha version.
The developer would very much like to hear from the community about their thoughts on this homebrew game. So, let us all help andyauff out and give Making a Legend a try. Other coders included in this project are Deviant Savant and Bob Hoil.
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