fMSX- It’s been almost two years since fMSX PSP last saw an update, so today seems as good a day as any to release an updated version.
New in this release:
* PSPLIB updated to latest version
* Images are now saved under PSP/PHOTOS/fMSX PSP
* Virtual keyboard updated, option for “toggle display” mode
* Screenshot previews in file browser
This release also significantly improves the save state format by adding versioning, and automatically switching the emulated machine to the system specs appropriate for the save state (no more cryptic state loading errors). To clarify, say you save a game in MSX1 mode, then switch to MSX2. In earlier versions of the emulator, unless you switched back to MSX1 prior to loading state, state would refuse to load. If you changed other features, such as memory sizes and video mode (NTSC/PAL), you would have to remember the specific setup for the game, or the game would not load. In 3.5.40, save state format includes all the necessary system data, and will automatically switch to the appropriate setup. This is the normal behavior in most other computer emulators, such as Fuse and VICE.
That said, please note that only new states will benefit from this – while fMSX PSP is backwards compatible, previously saved states will only load if you restore system setup prior to loading, as before. Of course, if you never switch from the usual setup (MSX2, 128kB, NTSC), this whole discussion is probably moot
Improved saved state format - will automatically switch to appropriate system settings
PSPLIB updated to latest version
Images are now saved under PSP/PHOTOS/fMSX PSP
Virtual keyboard updated, option for "toggle display" mode
Screenshot previews in file browser
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LuaDev 2.0 If you've ever wanted to make a PSP homebrew game but can't quite wrap your mind around any of the programming languages available then you might want to try out this release from Emeric0101
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I've decided to release the source code of Game Categories for educational purposes. It's licensed under the GPLv3 and I really wish you folks would respect it, and license derivative works under the same license. I'm really not in the mood for a witch-hunt after those who think they can get away with ignoring it
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Although it's an alpha release, there shouldn't be any major bugs.
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