NJ has updated his NeoGeo CDZ Emulator for PSP to version v0.2.1. NeoGeo CDZ Emulator for PSP is a port of NJis own NeoGeo CDZ Emulator for Windows. NJ has been working hard on this emulator these days. Information of the new version:
Fixed a freezing problem when loading 24bit color PNG images.
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PSP7800 This file is the source code for ZX-81's PSP7800 version 1
LUA Player LUA Player
Shine has released a new version of Lua Player with Wi-Fi support, version 0.15. Lua is an easy to use scripting language to program games and applications on the fly (no compiling required.) Changes in this version include:
- Timer bug fixed (was bug in PSPSDK) [mrbrown]
- WLan socket support (based on PspPet's "WiFi Multi-Test
PSPXavier recently released FindC v1.0. FindC stands for 'Find Coordinates'. According to the good developer, "This is a quick program I (he) made in Lua in the middle of coding another Lua game.
I just wanted a break from the more technical stuff and do something easy and quick
X-Flash source code X-Flash source code
X-Flash is a homebrew application that allows you to tweak your firmware. For example, the popular program lets you install custom fonts and pick alternate sound effects. Our last coverage was in mid-January on X-Flash v18k.
(By the way, X-Flash writes to your PSP's on-board flash memory
Attention LUA developers: Romero126 has released LUALibrary v 1.00 beta WIP, an update of LUA Library with a WIP SonyKeyboard Text Input system. This is still at the beta stage, and Romero126 said that the SCE SonyKeyboard is only partially functional. However, it should be fully functional in about a week (we'll update this post when that happens)
Lua InputLib Lua InputLib
daaa57150, the maker of Mega A**hole Portable, has released the first in a series of development libraries for making Lua apps and games. This version, called Lua Input Lib, focuses on creating useful inputs for your homebrew
Animation Lib 1 Animation Lib 1
Grimfate126 was kind enough to impart his wisdom to other members of the QJ Developer forums with what you could basically call a tutorial of sorts.
Dubbed Animation Lib 1, this is meant to help people in understanding and programming LUA animations for PSP games and the like
-a shell connecting the various components of the programme,
-a powerful image editor fully incorporated,
-assistance in html format for easier reading and easier access to different chapters.
For more details on the operation of this program, see the readme file included in the archive
LuaPlayer HM The previous release of the homebrew application LuaPlayer HM for the PlayStation Portable had the dev asking for help from anyone who knew how to use adhoc
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