Homebrew developer goumba updated his psp homebrew game Sabacc Basics, a Star Wars game for psp.
Hopefully this one will make you happier as it doesn't crash to my knowledge so far. Casino Game is the original version. The Standard Game needs some work as I find new ways to implement and come to further understand the rules of this variant.
I need still volunteers for the artwork, so if anyone's interested, let me know.
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Bomberman Arena Bomberman Arena
ShUr1k3n has released an updated version of his Bomberman Arena homebrew game for the PSP coded entierely in C. The last time we heard from this game was back in June, when we heard that ShUr1K3n was working on Ad-Hoc support that he couldn't quite get the hang of. Now you'll be pleased to hear that he has come back and version 1
Powernoid V3b This is version 3b of Powernoid, the Breakout clone with powerups inspired by Megaball for the Amiga!V3b is an "emergency fix" to ball direction control with the bat which I broke somewhere along the line
Bruce Lua You get to control Bruce Lee while fighting Ryu from Street Fighter
Super Mini Halo 1.5 Super Mini Halo 1.5
Jpdeathblade over at Dcemu just announced that the XpMax web site just finished work on its latest project. Titled Super Mini Halo Alpha 1.50, the game's XPMax's take on the popular Super Mini Mario game, and Halo's Master Chief
Super Mario Power Coins Super Mario Power Coins
Posting this blog meant one thing: We're going to have to get away from the PSP for a few minutes and share to you what Xandu has recently published in our QJ forums. Which really sucks, because we just got hold of his Super Mario Power Coins v.1.0 and wouldn't stop playing, if we could
Space Invaders 2600 Final Space Invaders 2600 Final
If there's one type of game that you can't have too many of on your PSP then it has to be Space Invaders. Over the years many Space Invaders clones have been released for different consoles, and if you take a second to look, we've had our fair share of homebrew Space Invaders clones released here
48 Hour Pong (Updated) for Firmware 1.0 48 Hour Pong (Updated) for Firmware 1.0
Developers, like all of us, do tend to get itchy when something just won't work right, or something has to look better than it should in the current 'brew they're working on. We won't blame Insomniac197 for coming up with one update after another so quickly
Jezz Ball Jezz Ball
Jezzball, written in Lua. The object of Jezzball is to divide the bouncing balls into quadrants totalling to 75 percent cleared. I lost many hours of my life to this game on my old TI-85 calculator, great times! "
How to play:
Clear the board by isolating the balls from the rest of the board
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