Anissian has rolled out a very useful tutorial for all those who are just getting into the groove of PSP programming, PSP Modules Tutorial v1.
We've already brought you quite a lot of PSP tutorials like this one (including Yeldarb's PSP Programming Tutorial and Glynnder's Lua Coding 101), but we never get tired of posting new ones that abound because they provide a lot of people with much-needed help in programming.
So anyway, Anissian's Modules Tutorial describes the use of modules in the PSP in basic newbie-friendly terms and then gradually progresses to the more complex stuff. However, this tutorial should not be mistaken for an all-in-one PSP 101 because (in the words of Anissian) his module tutorial "aims at covering the 'what next' aspect of PSP programming" and not one that's for "starting from scratch."
To be more specific, Anissian's tutorial is released on the premise that the readers have at least a basic knowledge of C and the PSPSDK (a how-to on compiling and running Hello World apps), among many others. According to Anissian, these are the following purposes of his tutorial:
* to describe the basic steps in creating modules, including pure export modules and applications
* to explain in detail how the PSP kernel manages the modules and their import and export functions
* teach users how to patch in memory modules
So if you have time to spare and are very much interested in learning the basic stuff on PSP programming, why not get drunk on PSP knowledge and make productive use of your time, eh?
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