Here's the latest build of the Dolphin emulator, a Nintendo Wii and Gamecube emulator for PC.
Missed a file revert
Pretty much done except for a massive hack I would need to put in place if we don't feel up to using GLSL 1.3 for it's Uniform Buffer Objects. This is because we set all uniforms in CG at the environment level which allows all the same uniforms to be used without resending all the values again. in GLSL 1.2, we need to resend all those uniforms per change in program which is basically multiple times every single frame which is a HUGE suck on speed. I would recommend GLSL 1.3+ before madness sets in.
Missed a line, got almost everything working. Just fixing some stuff. Should fix one issue
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Dolphin SVN r7694 32bit Here's the latest build of the Dolphin emulator, a Nintendo Wii and Gamecube emulator for PC
Snes9x GX A Super Nintendo emulator based on Snes9x, ported to the Wii and GameCube
DolphinWx 1166 A new beta release of Dolphin the Gamecube and Nintendo Wii Emulator for Windows has been released
Snes9x GX Snes9x GX is a Super Nintendo / Super Famicom emulator for the Nintendo Wii
Dolphin Unofficial SVN build 4460 (Win/32-bit) Dolphin GUI/Integrated Tools:Memcard Manager: Fixed exporting gci filesMany fixes related to the GUI now supporting unicodeMove to wxAUI, which is wxw-speak for GUI with decently modern features