Here's the latest build of the Dolphin emulator, a Nintendo Wii and Gamecube emulator for PC.
Missed a file revert
Pretty much done except for a massive hack I would need to put in place if we don't feel up to using GLSL 1.3 for it's Uniform Buffer Objects. This is because we set all uniforms in CG at the environment level which allows all the same uniforms to be used without resending all the values again. in GLSL 1.2, we need to resend all those uniforms per change in program which is basically multiple times every single frame which is a HUGE suck on speed. I would recommend GLSL 1.3+ before madness sets in.
Missed a line, got almost everything working. Just fixing some stuff. Should fix one issue
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WiiSX The team behind the PSOne emulator project for the Nintendo Wii ahs released the highly anticipated beta 2 of the awesome emulator
Dolphin Unofficial SVN build 3286 (Win/32-bit) Changelog:Notable changes since the last bi-weekly build:* BBA has progressed a lot, close to working* Wii 001 and 002 checks are now passed correctly, no more need to patch games* Sonic Unleashed no longer hangs*