libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It was originally conceived and written after I started to design a GUI for Snes9x GX, and found libwiisprite and GRRLIB inadequate for the purpose. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify - don't be afraid to change the way it works or expand it to suit your GUI's purposes!
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Libmii Libmii is an in-development library to allow homebrew developers to use Miis in their applications
Engine02 Homebrew developer Stealth has released a new version of Engine02, a versatile, multiplatform 2D game engine that allows aspiring developers to create their own homebrewed games
GRRLIB NoNameNo's C/C++ 2D/3D graphics development library for the Nintendo Wii, GRRLIB, has recently received a new update, bumping up the version of the app to 4
Wire3D Today we have a sweet release from Wii developer antibyte
Lua for Wii Lua is a powerful scripting language, used by a lot of programmers because its fast, small, and powerful
MLlib The MLlib (or Minishlink's Library) is a simple library to develop on Nintendo Wii
FreeTypeGX 0.1.3 FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development
libwiisprite Heads up, Wiibrewers! libwiisprite, the popular Wiibrew sprite library, has received a new update from its authors, Chaosteil and Feesh!
Wii Game Studio Wii homebrew developer Robert Dixon has emailed us to let us know that he has now released his latest project, Wii Game Studio