Developers Chaosteil and Feesh! recently rolled out the latest version of the Wii homebrew sprite library librwiisprite. Version 0.2.2 is a particularly significant update since it now supports buffer loading, which eliminates the need to specify a path from where you need to load your images.
The latest build of libwiisprite also comes packed with several other useful changes, many of which make use of the new loading buffer to help optimize the program's functions. There were also a couple of small bugfixes which help stabilize the library's overall performance.
Here's the breakdown of all the new changes since our previous coverage of libwiisprite:
* Image now supports loading from a buffer. Now you don't have to specify a path, but you can use a raw2c converted file or your own buffer of a png file. The documentation has a whole page dedicated to it.
* Quad visibility check fixed. Thanks to crediar for finding the bug.
* GameWindow now is a tad faster at initializing. Thanks go to shagkur.
* Updated spritetest to load one image from buffer.
* Several small bugfixes for the library to make it even more stable.
libwiisprite 0.2.2 includes a readme file with details on how to properly install it. Please make sure to browse through it before copy any files onto your Nintendo Wii.
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Wire3D Thanks to the work of Wii developer antibyte today we have version 1
Taiko revision 11 Taiko is an opensource NANDloader for Nintendo Wii channels but focused on the use with Wiiware/Virtual console channels
WiiWizard From luccax:WiiWizard lets you install a Wii Application Template inside your Visual Studio (Express) 2008
LibOSK Here's a new development tool for Wiibrew developers
FreeTypeGX FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development
Revolution Engine Revolution Engine is the very First homebrew 3D Game Engine for Wii
Wii Config As the latest from homebrew developer Waninkoko, Wii Config version 1
GRRLib Wii Homebrew - Wiibrew - development library- GRRLIB download - Image 1Want to get into the world of Wiibrewing? You can start with nonameno's GRRLib, a development library that can get you started on your way to coding for the Wii, which you can view at the source link
QWRev Release 1 A port of the client component of the original QuakeWorld engine to the Nintendo Wii
Comments on libwiisprite 0.2.2:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if libwiisprite 0.2.2 supports it