ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was written by Opagee the fork that supports the English language is maintained by Haeleth
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If you got an error while installing Themes, Software or Games, please, read FAQ.
Revolution Engine 0.1 public release Joining in the fray of the growingly exciting Wii homebrew community is Spanish developer technik and he brings with him his creation, the Revolution Engine
Spritemanager Spritemanager is a class designed to be an easy to use manager for libwiisprite that allow to directly create and handle sprites with images, images sequence or text inside
libwiisprite 0.2.0 Those of you who've been trying out Chaosteil's and Feesh!'s Wii homebrew sprite library might find it useful to know that the latest release of libwiisprite packs in a lot of substantial features
GRRLIB GRRLIB is a C/C++ 2D Graphics library for Wii application developers
Libwiigui Libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI
WiiWizard From luccax:WiiWizard lets you install a Wii Application Template inside your Visual Studio (Express) 2008
Q2Rev Release 1 A port of the original id Tech 2 engine (Quake II) to the Nintendo Wii, compiled using devkitPPC / libogc