The HOMEbrew Menu Standard Library is a simple code library that allows developers to easily incorporate a HOME menu similiar to Nintendos into their applications.
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Revolution Engine 0.1 public release Joining in the fray of the growingly exciting Wii homebrew community is Spanish developer technik and he brings with him his creation, the Revolution Engine
Metaphrasis Metaphrasis is a static conversion class for transforming RGBA image buffers into various GX texture formats for Wii homebrew development
WiiRemoteJ This development library isn't strictly Wiibrew, but it's a mighty useful tool that homebrew developers for other platforms out there might enjoy
LuaFWii Check out the latest update to LuaFWii which brings it to v1
Wii Homebrew Cursors From WiiBrew, we've spotted a visual resource treat for developers within the budding Nintendo Wii homebrew community: a set of cursor images that mimic the next-generation console's standard Wiimote cursor set
Wii Game Studio Wii homebrew developer Robert Dixon has emailed us to let us know that he has now released his latest project, Wii Game Studio
Wire3D Thanks to the work of Wii developer antibyte today we have version 1
Revolution Engine Revolution Engine is the very First homebrew 3D Game Engine for Wii
libwiisprite Heads up, Wiibrewers! libwiisprite, the popular Wiibrew sprite library, has received a new update from its authors, Chaosteil and Feesh!
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