If you're a programmer, you might take an interest in this new Java API, WiiuseJ. It's a simple and lightweight API that lets you write Java programs that can interface with the Wiimote as well as the Nunchuck. Since it's a Java library, it will let you write programs independent of the console itself. Make sure to read the documentation in the download before using the program.
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FreeTypeGX FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development
libwiisprite Wiibrewers Chaosteil, Feesh and Arikado has released a new version of libwiisprite, a handy sprite library for the Nintendo Wii that uses GX as its underlying rendering engine
RpgRenderer Another interesting homebrew application by NoNameNo for the Nintendo Wii has surfaced for aspiring developers looking for tools to make tasks a lot easier
Libwiigui Libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI
ONScripter ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine
WiiRemoteJ This development library isn't strictly Wiibrew, but it's a mighty useful tool that homebrew developers for other platforms out there might enjoy
GRRLib 3.0.1 With the rise of the Wii homebrew scene becoming even more pronounced lately, it's no surprise that there's been a generous amount of dev tools circulating around the community
QWRev Release 1 A port of the client component of the original QuakeWorld engine to the Nintendo Wii
Libmii Libmii is an in-development library to allow homebrew developers to use Miis in their applications
Wii Game Studio Wii homebrew developer Robert Dixon has emailed us to let us know that he has now released his latest project, Wii Game Studio
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