Symbian OS | Pocket PC | Smartphone | Android | BlackBerry | Apple iPhone OS | Java | Mobile Gaming | Linux | Palm | Win CE | Tablet  

Free Mobile Software, Themes, Games, Apps for PDA and Smartphones

Search by Device
My Device

Search by Category
Business & Profession
Dictionary & Translator
Healthcare & Medicine
Internet & Communications
Multimedia & Graphics
Organisation & Productivity
Programming & Development
Science & Education
System Utilities
Themes & Wallpapers & Skins
Travel & Navigation
Search by Platform
Apple iPhone OS
iPod Touch
Google Android
Maemo Nokia Internet Tablet
Sharp Zaurus
Mobile Gaming
Nintendo DS
Playstation 3
Playstation Portable
Xbox 360
Palm OS
Symbian OS
Series 60
Series 80
Series 90
Tablet PC
Windows CE.NET
Windows Mobile Pocket PC
Windows Mobile Smartphone

Sponsored Links:

Version: 1.0.1

Platforms: Mobile Gaming, Wii

Categories: Programming & Development

Upload date: 19 Apr 12


License: Freeware

Downloads: 15
Download Free Wire3D 

Rating: 3.5/5 (Total votes: 4)

Sponsored Links:


Wire3D - Today we have a sweet release from Wii developer antibyte. Antibyte has released Wire3D version 1.0.1 of the Wii Independent 3D Rendering Engine which inclues the framework, library, 3D engine used to develop games and applications for your Nintendo Wii. See the full changelog below.


debug build uses custom operator new/delete
unified handling of platform dependent index buffers
fixed ResetDevice issue when D3DPOOL_DEFAULT objects are used
turned importer into lib
handle render states that are defined per material (additionally to per node/leaf defined render states)
handle vertex and index buffer access usage types
keep record of number of imported materials, textures, nodes, geometries, vertex buffers, index buffers
fixed memory leak
added Bullet Physics lib to solution for wii and win
added Unity3D exporter
fixed 3rd party lib gcc warnings

Official Site:

Like it? Share with your friends!

If you got an error while installing Themes, Software or Games, please, read FAQ.
Similar Software:

The HOMEbrew Menu Standard LibraryThe HOMEbrew Menu Standard Library
The HOMEbrew Menu Standard Library is a simple code library that allows developers to easily incorporate a HOME menu similiar to Nintendos into their applications
Revolution EngineRevolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii
GRRLib 3.0.1GRRLib 3.0.1
With the rise of the Wii homebrew scene becoming even more pronounced lately, it's no surprise that there's been a generous amount of dev tools circulating around the community
Wii Homebrew CursorsWii Homebrew Cursors
From WiiBrew, we've spotted a visual resource treat for developers within the budding Nintendo Wii homebrew community: a set of cursor images that mimic the next-generation console's standard Wiimote cursor set
libwiisprite 0.2.0libwiisprite 0.2.0
Those of you who've been trying out Chaosteil's and Feesh!'s Wii homebrew sprite library might find it useful to know that the latest release of libwiisprite packs in a lot of substantial features
ONScripter is an opensource cross-platform clone of the NScripter Visual Novel engine
Revolution EngineRevolution Engine
Revolution Engine is the very First homebrew 3D Game Engine for Wii
Wii ConfigWii Config
As the latest from homebrew developer Waninkoko, Wii Config version 1
Is a Windows software to use for Wii homebrew development
Here's a new development tool for Wiibrew developers

Comments on Wire3D:

Comments not found



Enter text from image below:

Turn on images!


If you noted an error or download link is broken, please, report it via this page or use comments.

Please, select device to check if Wire3D supports it
© Pantich 2009 - 2014 All rights reserved.