Thanks to the work of Wii developer antibyte today we have version 1.0.2 of Wire3D.A Wire stands for (Wii Independent 3D Rendering Engine) and is a developer tool to use the framework / library / 3D engine designed to develop games / applications for the Nintendo Wii.A The full changelog is listed below.A
Changelog v 1.0.2
draw call batching of static and dynamic geometry
VertexBuffer uses 32bit color (instead of 4 floats) now, so no more conversion at Bind() time. Note: Although interface changed, there are no changes for the user due to implicit conversion operators to/from ColorRGB(A).
IndexBuffer only uses 16bit indices, as Wii does not support 32bit indices anyways. Note: Interface only changed on IndexBuffer::GetData(), if you are accessing index buffers via operator there are no changes necessary.
(PC) fixed renderer statistics bug when ResetDevice()/DestroyAll() was issued.
(PC) fixed NVIDIA PerfHUD getting stalled when pressing a key.
(Wii) fixed anisotropic texture filtering
leaking vertex data fixed
support for "Static" flagged transformations
fixed missing Spotlight parameters
freetype2 font engine added
updated Sample3, Sample10 and Demo to showcase new features"
Like it? Share with your friends!
If you got an error while installing Themes, Software or Games, please, read FAQ.
Wire3D Today we have a sweet release from Wii developer antibyte
libogc 20080602 Heads up, Wiibrew developers! Here's the latest version of LibOGC, the premiere library for Wii and GameCube homebrew development
Wire3D Wii homebrew developer antibyte has released verion 1
Lua for Wii Lua is a powerful scripting language, used by a lot of programmers because its fast, small, and powerful
libwiisprite Homebrew development on the Wii console is still in a relatively fledgeling state
GRRLIB GRRLIB is a C/C++ 2D Graphics library for Wii application developers
Revolution Engine 0.1 public release Joining in the fray of the growingly exciting Wii homebrew community is Spanish developer technik and he brings with him his creation, the Revolution Engine
Q2Rev Release 1 A port of the original id Tech 2 engine (Quake II) to the Nintendo Wii, compiled using devkitPPC / libogc
Pong2 Pong2 is an open-source game based on the original game of Pong
Wii Config As the latest from homebrew developer Waninkoko, Wii Config version 1
Comments on Wire3D:
Comments not found
If you noted an error or download link is broken, please, report it via this page or use comments.
Please, select device to check if Wire3D supports it